SearchRule
- class SearchRule(query: ShapeQuery)
A
SearchRule
searches for aShape
in a design.Specifically, given a
query
u
, and designw
, it computes the transformationsf_i
that embedu
inw
. It then identifies all uniquef_i(u)
(the symmetry ofu
andw
might result in different transformations creating equivalentf_i(u)
) and asks the user to choose a matchf_i
to select. When the user selects a match,w
will be replaced byw - f_i(u)
,u
will be placed on top and then selected (using theCommunicationLayer
’soutput_shape()
method withselect=True
). IfALL
is selected,w
is then replaced withw - Σf_i(u)
andΣf_i(u)
is placed on top and selected. The transformations are computed with thequery_transformation
’scompute()
method.- Parameters:
query – The
ShapeQuery
to use when searching (u
).
Attributes
The
RuleApplicationType
to use when selecting a match to apply the rule to.Methods
- apply_to(shape: Shape, communication_layer: CommunicationLayer, in_automation: bool = False, _to_design: ndarray = array([0., 0., 0.])) Tuple[Rule, List[Tuple[Shape, Shape]], Shape, Shape, Shape, Shape]
-
- Parameters:
shape – The shape to apply this rule to.
communication_layer – The
CommunicationLayer
to use during rule application.in_automation – Whether this rule is being applied as part of an automation (e.g.: as part of a
RuleSequence
orProgram
)._to_design – Vector used to relocate the matches to the design in application previews and enumerations. This is needed because the
ShapeMachine
engine internally shifts itsinitial_design
to the origin to reduce floating-point error.
- Returns:
The shape created as a result of rule application.
- application_type
The
RuleApplicationType
to use when selecting a match to apply the rule to.